During their panel at GDC next month, Microsoft will be discussing how Xbox Live will be getting further implementations on other platforms. Microsoft says that by adding Xbox Live capabilities to the top two smartphone platforms, the number of devices that support it will soar from 400 million gaming consoles to more than 2 billion devices.
Something to look forward to: Microsoft is getting ready to expand its Xbox Live cross-platform support, bringing more features to Android, iOS, and Switch users.
This will break down barriers for developers that want their communities to mingle more freely across platforms.More news: Townsville tackles floods as hail, fire costs mount - Local
More news: Man wanted in connection with 3 murders escapes police custody
More news: Marco Silva confident of seeing best of Idrissa Gueye at Everton
What this means is that the meat-and-potatoes base layer of Xbox Live will now be an option for developers on non-Xbox devices: friends lists, achievements and clubs are all mentioned. " Playfab is a company which develops backend gaming services which Microsoft purchased past year". The segment, "Xbox Live: Growing & Engaging Your Gaming Community Across Platforms" will be presented by Microsoft, with Jeffrey Shi and Ramsey Khadder apparently headlining the talk. It's going to be a tough sell when competing services like Play Games, Game Center, and Facebook are already available on mobile. It also positions Microsoft as a social-network client for indies looking to build ready-made communities around their games, and gives Xbox Live a foothold on a variety of devices as the mobile gaming market continues to heat up.
Microsoft's Xbox Backwards Compatibility team will be detailing the company's upcoming game streaming tech, Project xCloud, at this year's GDC event.